Game Systems & Mechanics
By Placement
Browse guides by where you do the thing in game.
Soulstones, coin spending, CvC timing, and awakening priority.
Exact run counts to max each rank, whether to rank up 1โ food, and when to use XP Brews and Chickens.
Crafting mechanics, combining strategy, group priorities, top relics by tier, and gemstone basics โ added in Patch 10.00 (Dec 2024).
Which dungeons to prioritize, stage thresholds that matter, key mechanics per dungeon, and energy allocation for mid-game.
Demon Lord, Hydra, and Chimera โ stages, required stats, must-have compositions, and Chimera Trials including Fahrakin-based setups.
The 120-floor tower โ keys, rotations, every boss and its counter, Secret Rooms, and how to clear waves vs bosses on a mid-game account.
How to prepare before events start, which activities to stack, never-waste rules, and the fusion approach.
Point values, what to batch during the window, and what never to spend outside it.
Stat priorities, set choices, substat rolling, and how to use RSL Helper sell filters safely to clear your inventory without losing keepers.
Live Arena, Siege, and Classic Arena mechanics โ including which speed auras actually work in each mode.
How blessings work (Divinities, rarity gating, awakening), and the most useful blessings to target โ including the under-rated boss-killer Brimstone.