Champion Build & Goals
🍃Mithrala Lifebane S
Elite free support — double-buffs, cleanses, shields and applies Hex + Petrification.
🍃 Contents
Identity check
Mithrala Lifebane is Dark Elves · Void · Support (not “Sylvan Watchers” — that’s a different fusion group). She’s a free fragment-fusion champion exclusive to the Hydra Clan Boss and is unanimously rated S-tier.
Role & Why
An elite support that cleanses, shields, and double-buffs the team (ATK + DEF + Strengthen) while applying Hex/Poison and the rare Petrification debuff. Her passive converts her Accuracy into Resistance, making her a near-unCC-able debuffer.
- Hydra — her home content: AoE Hex, team buffs, cleanse + shield, poison.
- Arena — Petrification on attackers + cleanse/shield/buff; ACC→RES passive resists enemy CC.
- Doom Tower / Dungeons — cleanse + shields + buffs counter heavy-debuff bosses; strong in Spider’s Den / Scarab King (Hex + Poison).
Stat Goals
| Stat | Solid | Aspirational | Notes |
|---|---|---|---|
| SPD | 180–200 | 220+ | Turn frequency > damage in her role |
| ACC | 250–350 | 500+ (700–800 high-end) | Double-dips: debuffs AND her RES |
| HP | 45–55k | 60k+ | Shields scale off her MAX HP (30%) |
| DEF | ~2,000 | 2.5–3k+ | |
| RES | passive-driven | passive-driven | Don't roll RES — her passive sets it from ACC |
Stack Accuracy, never Resistance
Her passive (Gaze of Stone) sets RES from her ACC, so rolling RES substats is wasted. Every point of ACC double-dips — it lands debuffs and raises her RES.
Gear Sets
| Priority | Set | Why |
|---|---|---|
| Best | Speed + Accuracy | Turn frequency + debuff landing |
| Sustain | Regeneration + Perception | Self-heal each turn + free ACC/SPD |
| Mid-game | Immortal / Perception | Survivability while you farm better gear |
| Arena | Provoke / Immunity / Stoneskin | Provoke synergizes with her petrify passive |
Main stats: Weapon ATK · Helm HP · Gloves HP% · Chest ACC (or HP%) · Boots SPD · Ring HP% · Amulet HP% · Banner ACC
Masteries
Run Offense + Support for Hydra (sustained poison damage + buff/debuff uptime).
- 1 Deadly Precision
- 2 Keen Strike
- 3 Single Out
- 4 Bring it Down
- 5 Methodical
- Keystone Warmaster
- 1 Pinpoint Accuracy
- 2 Charged Focus
- 3 Arcane Celerity
- 4 Evil Eye
- 5 Lore of Steel
- 6 Master Hexer
- Keystone Spirit Haste
Alternative
For an Arena CC-tank build, swap Offense for Defense → Cycle of Violence and lean into the Petrify loop.
Blessings
Best blessing: Intimidating Presence (Light · Legendary)
She’s a natural aura holder — shared across Hydra and Arena, where the aura swing matters most. Backup: Brimstone (Chaos · Legendary) — she’s another perfect caster-independent Brimstone carrier — or Lightning Cage to protect buffs in Hydra.
Skill Booking
- A2 — Sigil of Toxic Glory — AoE Hex + ATK/DEF buffs; book to lower the cooldown (highest value).
- A3 — Brimming Cylix — keeps cleanse + Strengthen + Shield uptime high.
- A1 needs no books. (Her overall book value is rated 10/10.)
Notes & Common Mistakes
- Petrification is a hard stun — removes all buffs, blocks new ones, and forces a turn skip (without reducing cooldowns).
- Hex synergy: her passive petrifies Hexed attackers, and her own A2 applies Hex — she self-enables the petrify loop. Pair with a Provoke set in arena to maximize it.
- Don’t bench her for being “free” — she’s one of the best free Hydra/support Legendaries in the game.
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